The Merdrun, cruel warriors blooded by thousands of years of slaughter, are gathering in the void between the worlds.
Their long-hidden summon stone is waking, corrupting good people as well as bad, and turning arcane places into magically polluted wastelands. If it is not destroyed it will create a portal and call the Merdrun through.
In a nightmare, a nine-year-old girl sees the Merdrun leader – and he sees her. If her parents Karan and Llian are to save their daughter and their world, they must find a way to stop the greatest warrior in the void.
Their long-hidden summon stone is waking, corrupting good people as well as bad, and turning arcane places into magically polluted wastelands. If it is not destroyed it will create a portal and call the Merdrun through.
In a nightmare, a nine-year-old girl sees the Merdrun leader – and he sees her. If her parents Karan and Llian are to save their daughter and their world, they must find a way to stop the greatest warrior in the void.
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Reviews
The sort of book you'd pick up if you were prepared to be late for your next appointment
Irvine is a veteran storyteller who excels in sustaining complex plots with well-rounded characters. Here, he delivers a compelling tale of vengeance, loyalty, and the search for a place in the world
Compelling . . . truly original
For sheer excitement, there's just no-one else like Irvine