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The Ranger Way

By Kris 'Tanto' Paronto
Authors:
Kris 'Tanto' Paronto
Former Army Ranger Kris Paronto, a survivor of the 2012 Benghazi siege that was subject of the book and movie 13 Hours, provides powerful, motivational tools for surviving and thriving to bring readers discipline, motivation, success, and peace to life.Struggle is universal - whether you're an Army Ranger under fire or a civilian scraping by, we all need a team to support us. We all face impossible odds, at some point. Author KRIS PARONTO saw over ten years of combat during his time as an Army Ranger - he's been shot at, witnessed explosions, watched fires rage, and made split-second decisions to keep himself and his fellow soldiers safe. In this book he shares his story and Ranger strategies for coping with all of life's struggles and for succeeding at every turn.Through it all, depending on others and surrounding yourself with a strong team are keys to get through tough times and celebrate the good.Paronto's powerful, motivational tools for surviving and thriving brings discipline, motivation, success, and peace to life.
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Rick Steves Pocket Paris, 3rd Edition

By Rick Steves, Gene Openshaw
Authors:
Rick Steves, Gene Openshaw
Rick Steves Pocket guidebooks truly are a "tour guide in your pocket." This colorful, compact 220-page book includes Rick's advice for prioritizing your time, whether you're spending 1 or 7 days in a city. Everything a busy traveler needs is easy to access: a neighborhood overview, city walks and tours, sights, handy food and accommodations charts, an appendix packed with information on trip planning and practicalities, and a fold-out city map.Included in Rick Steves Pocket Paris:Sights: the Orangerie Museum, Rodin Museum, Cluny Museum, Army Museum and Napoleon's Tomb, Pompidou Center, Carnavalet Museum, and Picasso MuseumWalks and Tours: the Historic Paris Walk, Louvre Tour, Orsay Museum Tour, Eiffel Tower Tour, Rue Cler Walk, Left Bank Walk, Champs-Elysees Walk, Marais Walk and Versailles Day Trip
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The Rules of Love & Grammar

By Mary Simses
Authors:
Mary Simses
Newly jobless, newly single, and suddenly apartmentless, writer Grace Hammond has come unmoored. A grammar whiz who's brilliant at correcting other people's errors, she hasn't yet found quite the right set of rules for fixing her own mistakes.Desperate to escape the city and her trifecta of problems, Grace hits pause and retreats to her Connecticut hometown. What begins as a short visit with her parents quickly becomes a far more meaningful stay, though, as she discovers that the answers to what her future holds might be found by making peace with-and even embracing-the past.As Grace sets out to change her ways and come to terms, finally, with the tragedy that took her older sister's life so many years ago, she rekindles a romance with her high school sweetheart, Peter, now a famous Hollywood director who's filming a movie in town. Sparks also fly at the local bike shop, where Grace's penchant for pointing out what's wrong rattles the owner's ruggedly handsome schoolteacher son, Mitch.Torn between the promise of a glamorous life and the allure of the familiar, Grace must decide what truly matters-and whether it's time for her to throw away the rule book and bravely follow her heart.
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Rick Steves Pocket Italy's Cinque Terre

By Rick Steves
Authors:
Rick Steves
Rick Steves Pocket guidebooks truly are a "tour guide in your pocket." This colorful, compact 220-page book includes Rick's advice for prioritizing your time, whether you're spending 1 or 7 days in a city. Everything a busy traveler needs is easy to access: a neighborhood overview, city walks and tours, sights, handy food and accommodations charts, an appendix packed with information on trip planning and practicalities, and a fold-out city map.
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Rick Steves Budapest, 5th Edition

By Rick Steves, Cameron Hewitt
Authors:
Rick Steves, Cameron Hewitt
You can count on Rick Steves to tell you what you really need to know when traveling in Budapest.Following this book's self-guided walks, you'll explore Europe's most underrated city. Soak with Hungarians in a thermal bath, sample paprika at the Great Market Hall, and take a romantic twilight cruise on the Danube. Wander through the opulence of Budapest's late-19th-century Golden Age. View relics of the bygone communist era at Memento Park. For a break, head into the countryside for Habsburg palaces and Hungarian folk villages.Rick's candid, humorous advice will guide you to good-value hotels and restaurants. He'll help you plan where to go and what to see, depending on the length of your trip. You'll learn which sights are worth your time and money and how to get around like a local. More than just reviews and directions, a Rick Steves guidebook is a tour guide in your pocket.
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Roar and Sparkles Go to School

By Sarah Beth Durst, Ben Whitehouse
Authors:
Sarah Beth Durst
Illustrated by:
Ben Whitehouse
Roar is worried about his first day at school. He's worried that he'll have to do really hard things, like molt his scales and fly over a volcano. And what if his teacher doesn't like dragons?Big sister Sparkles reassures Roar That school is fun. And when the first day of school arrives, Roar finds his worries melt away.He meets new friends, plays dragon games, listens to fun stories, and finds a way to thank his sister for support.Sarah Beth Durst's imaginative story and Ben Whitehouse's freshillustrations come together to squelch first-day-of-school anxieties.
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Re:ZERO -Starting Life in Another World-, Vol. 4 (Novel)

By Tappei Nagatsuki, Shinichirou Otsuka
Authors:
Tappei Nagatsuki, Shinichirou Otsuka
After escaping the deadly time loop of the manor, Subaru can finally enjoy a brief respite. But after a visit from the king's messenger, he returns with Emilia to the royal capital, where it all began. As he reunites with his friends, Subaru gears up to help Emilia become the next monarch, but Emilia herself stubbornly refuses his assistance...
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Rick Steves Pocket London, 3rd Edition

By Rick Steves, Gene Openshaw
Authors:
Rick Steves, Gene Openshaw
Rick Steves Pocket guidebooks truly are a "tour guide in your pocket." This colorful, compact 220-page book includes Rick's advice for prioritizing your time, whether you're spending 1 or 7 days in a city. Everything a busy traveler needs is easy to access: a neighborhood overview, city walks and tours, sights, handy food and accommodations charts, an appendix packed with information on trip planning and practicalities, and a fold-out city map.Included in Rick Steves Pocket London:Sights: the National Portrait Gallery, Courtauld Gallery, Tate Britain, Tate Modern, Victoria and Albert Museum, and the Bankside WalkWalks and Tours: the Westminster Walk, Westminster Abbey Tour, National Gallery Tour, West End Walk, British Museum Tour, British Library Tour, The City Walk, St. Paul's Cathedral Tour, and Tower of London Tour
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Rick Steves Belgium, 2nd Edition

By Rick Steves, Gene Openshaw
Authors:
Rick Steves, Gene Openshaw
You can count on Rick Steves to tell you what you really need to know when traveling in Belgium.With this guide, you'll ride bikes over cobblestone streets and embark on cruises through charming canals. Stop and smell the tulips as you hike past whirring windmills. Visit the ultramodern European Parliament. Explore beyond the cosmopolitan bustle of Brussels with trips to Ghent and Antwerp. When it's time for a break, sample fine chocolates or sip local beers-each served in its own distinctive glass.Rick's candid, humorous advice will guide you to good-value hotels and restaurants. He'll help you plan where to go and what to see, depending on the length of your trip. You'll get up-to-date recommendations about what is worth your time and money. More than just reviews and directions, a Rick Steves guidebook is a tour guide in your pocket.
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Rick Steves Pocket Rome 3rd Edition

By Rick Steves
Authors:
Rick Steves
Rick Steves Pocket guidebooks truly are a "tour guide in your pocket." This colorful, compact 220-page book includes Rick's advice for prioritizing your time, whether you're spending 1 or 7 days in a city. Everything a busy traveler needs is easy to access: a neighborhood overview, city walks and tours, sights, handy food and accommodations charts, an appendix packed with information on trip planning and practicalities, and a fold-out city map.Included in Rick Steves Pocket Rome:Sights: the National Museum, Palatine Hill, Trajan's Column, Market, and Imperial Forums, Baths of Diocletian, Appian Way, St. Peter-in-Chains, Pilgrim's Tour of Rome, Jewish Ghetto, and Capitoline MuseumsWalks and Tours: Colosseum Tour, Roman Forum Tour, Night Walk Across Rome, Pantheon Tour, Vatican Museum Tour, St. Peter's Basilica Tour, and Borghese Gallery
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Rise of the Dungeon Master (Illustrated Edition)

By David Kushner
Authors:
David Kushner
Rise of the Dungeon Master tells, in graphic form, the story of Gary Gygax, co-creator of Dungeons & Dragons, one of the most influential games ever made. Like the game itself, the narrative casts the reader into the adventure from a first person point of view, taking on the roles of the different characters in the story.Gygax was the son of immigrants who grew up in Lake Geneva, WI, in the 1950s. An imaginative misfit, he escaped into a virtual world based on science fiction novels, military history and strategic games like chess. In the mid-1970s, he co-created the wildly popular Dungeons & Dragons game, determining the rules and inventing the signature 20-sided dice. Starting out in the basement of his home, he was soon struggling to keep up with the demand. Gygax was a purist, in the sense that he was adamant that players use their imaginations and that the rules of the game remain flexible. A creative mind with no real knowledge of business, he made some strategic errors and had a falling out with the game's co-creator, his close friend and partner, David Arneson. By the late 1970s the game had become so popular among kids that parents started to worry -- so much so that a mom's group was formed to alert parents to the dangers of role play and fantasy. The backlash only fueled the fires of the young fans who continued to play the game, escaping into imaginary worlds. Before long, D&D conventions were set up around the country and the game inspired everything from movies to the first video games. With D&D, Gygax created the kind of role playing fantasy that would fuel the multibillion dollar video game industry, and become a foundation of contemporary geek culture.
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Rick Steves Amsterdam & the Netherlands, 2nd Edition

By Rick Steves, Gene Openshaw
Authors:
Rick Steves, Gene Openshaw
ou can count on Rick Steves to tell you what you really need to know when traveling in Amsterdam.With this guide, immerse yourself in the culture of Amsterdam as you stroll along canals and saunter through the red light district. Bike through historic streets to grand museums where you will marvel at the works of the great Dutch Masters. For dinner, sample fine fresh seafood, or stop at a coffee shop for some extra local flavor.Rick's candid, humorous advice will guide you to good-value hotels and restaurants. He'll help you plan where to go and what to see, depending on the length of your trip. You'll get up-to-date recommendations about what is worth your time and money. More than just reviews and directions, a Rick Steves guidebook is a tour guide in your pocket.
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Rick Steves Pocket Athens, Second Edition

By Rick Steves
Authors:
Rick Steves
Rick Steves Pocket guidebooks truly are a "tour guide in your pocket." This colorful, compact 220-page book includes Rick's advice for prioritizing your time, whether you're spending 1 or 7 days in a city. Everything a busy traveler needs is easy to access: a neighborhood overview, city walks and tours, sights, handy food and accommodations charts, an appendix packed with information on trip planning and practicalities, and a fold-out city map.Rick Steves Pocket Athens includes the following walks and tours:* Athens City Walk* Acropolis Tour* Ancient Agora Tour* Acropolis Museum Tour* National Archaeological Museum Tour
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Red Planet

By Luke Bainbridge
Authors:
Luke Bainbridge
The story of Manchester United's rise to glory, under Sir Matt Busby and later Sir Alex Ferguson, is one of the greatest sporting stories ever told. It's a story that has attracted romantic dreamers, idealists and purists from all corners of the Red Planet to invest their own hopes and dreams in this greatest of football clubs. But there is another great story to be told about Manchester United. The remarkable story of how this club became the most valuable sports brand in the world. According to Marketing Week, United are a bigger brand than not just Barcelona and Real Madrid, but New York Yankees, Los Angeles Lakers, Ferrari and McLaren. This month (Feb 2014) United are set to sign a world-record $1 billion kit sponsorship deal with Nike, which would be worth £70m a year, more than double what Adidas currently pay Real Madrid. It's the story of how a football club from the north of England came to dominate the world and see it as a Red Planet. The story of a club that faced bankruptcy several times in its history until it was rescued by charitable benefactors - and once, bizarrely, by a dog - but is now owned by a man who has never stepped inside Old Trafford yet bleeds millions out of the club every year. The club whose accountant was once refused money at the bank when he went to withdraw the players weekly wages, but now pays millions to its top players. It's also a story that on a human level is infused with romance and tragedy, ecstasy and bitterness, brotherhood and betrayal. A story about the battle for the soul of a football club. A battle some will fight to the death; whatever it takes to keep the red flag flying high. A battle that some, conversely, think has already been lost.
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Re:ZERO -Starting Life in Another World-, Chapter 2: A Week at the Mansion, Vol. 1 (manga)

By Tappei Nagatsuki, Shinichirou Otsuka, Makoto Fugetsu
Authors:
Tappei Nagatsuki, Shinichirou Otsuka, Makoto Fugetsu
After being suddenly summoned to another world, Subaru Natsuki realized he didn't have superhuman strength, no magic, and no special abilities--except for the ability "Return by Death", which brings him to a set point in the past if he dies. He used his ability to help the bewitching Emilia but was injured and brought to her home to recover. Right when Subaru should be receiving his reward for a job well done, he realizes he's never been more threatened before and this time, he has no idea what the danger is.
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The Royal Tutor, Vol. 1

By Higasa Akai
Authors:
Higasa Akai
Accepting the post of Royal Tutor at the court of the king of Grannzreich, Heine Wittgenstein is a little professor with a big job ahead! Each of the kingdom's four princes has a rather distinct personality. Does their diminutive new instructor have what it takes to lay down some learning? It's a comedy of educational proportions!
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Rokka: Braves of the Six Flowers, Vol. 2 (Manga)

By Ishio Yamagata, Miyagi, Kei Toru
Authors:
Ishio Yamagata, Miyagi
Illustrated by:
Kei Toru
The legends foretold of six heroes awakening to save the world...but it never specified what to do with seven! The manga adaptation of the super-popular light novel series!
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Rose Guns Days Season 2, Vol. 3

By Ryukishi07, Nana Natsunishi
Authors:
Ryukishi07
Illustrated by:
Nana Natsunishi
The chaotic world of postwar Japan...A handful of young men and women shine brightly as they struggle to pursue their dreams."Zel" has lost her memories, but Rose has given her a new home and name. So begins her life as a member of the Wild Dogs, one of Primavera's street gangs. However, lurking in the corners of Zel's lost memories is an unbelievable secret...You don't want to miss volume two of Ryukishi07's ROSE GUNS DAYS Season 2! Celebrate the indomitable spirits and unshakable bonds of youth!!
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Red Teaming

By Bryce G. Hoffman
Authors:
Bryce G. Hoffman
THE GAME-CHANGING APPROACH TO STRATEGY AND PLANNING THAT WILL KEEP YOUR BUSINESS AHEAD OF THE COMPETITION'American Icon was one of the most significant business books ever written and Red Teaming is further proof that Bryce Hoffman is one of the great business writers and thinkers of our time. This is a book that every business and team needs to read NOW! - Jon Gordon, bestselling author of The Energy Bus and You Win in the Locker Room First 'Another home run for Bryce Hoffman. Red teaming methods can correct overconfidence and impulsive decision making - just what we need today' - Gary Klein, Ph.D., Senior Scientist, MacroCognition LLC, and author of Sources of Power 'Red Teaming provides the specific tools and a reliable process to continuously improve your management system and business plan to adapt and thrive in our rapidly changing world' - Alan Mulally, Retired President and CEO of The Ford Motor Company and Boeing Commercial Airplanes Developed by the military and intelligence agencies, red teaming is a revolutionary way to stress-test strategies, flush out unseen threats and missed opportunities and execute more successfully in an increasingly uncertain world. Red teaming can help any company plan better, anticipate emerging threats and avoid potentially disastrous mistakes - from mistimed product launches to ill-conceived acquisitions. Drawing on the latest research in cognitive psychology, red teaming is specifically designed to overcome the mental blind spots and biases companies and individuals fall victim to when making big decisions or trying to solve complex problems. Red teaming makes critical and contrarian thinking part of the planning process, forcing companies to take a hard look their assumptions, examine the ways in which plans could fail, and carefully consider alternative explanations and perspectives. It enables organizations to make smarter choices and turn disruptive events into opportunities.Many of these same approaches have been organically incorporated into the decision-making processes of today's most sucecssful companies, from Amazon and Google to Ford and Toyota. As the first civilian to graduate from the US Army's elite red team leaders course, Bryce Hoffman is uniquely placed to reveal a clear set of tools and techniques that will enable every company, department, team and organization to adopt this game-changing method into their business too. By embracing red teaming, managers, leaders and aspiring leaders in companies of every size and in every industry will be able to plan better, compete more effectively, innovate more proactively, and make their businesses one of the disruptors in the marketplace, rather than one of the disrupted. Don't get left behind.
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Recognizing Race and Ethnicity (Second Edition)

By Kathleen J. Fitzgerald
Authors:
Kathleen J. Fitzgerald
Despite promising changes over the last century, race remains a central organizing principle in US society, a key arena of inequality, power, and privilege, and the subject of ongoing conflict and debate. In this second edition of Recognizing Race and Ethnicity, Kathleen J. Fitzgerald continues to examine the sociology of race and encourages students to think differently by challenging the notion that we are, or should even aspire to be, color-blind.Fitzgerald considers how race manifests in both significant and obscure ways by looking across all racial/ethnic groups within the socio-historical context of institutions and arenas, rather than discussing each group by group. Incorporating recent research and contemporary theoretical perspectives, she guides students to examine racial ideologies and identities as well as structural racism; at the same time, she covers topics like popular culture, sports, and interracial relationships.This latest edition includes an expanded look at global perspectives on racial inequality, including international migration and Islamophobia; updated examples of contemporary issues, including the Black Lives Matter movement; more emphasis on intersectionality, specifically the ways sexuality and race intersect; and an extended discussion on why the sociology of race and the sociological imagination matter. Recognizing Race and Ethnicity continues to reflect the latest sociological research on race/ethnicity and provides unparalleled coverage of white privilege while remaining careful not to treat "white" as the norm against which all other groups are defined.
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